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(2 edits) (+1)

Well i see others tried an older build which didnt have the casino working

But fortunately, im on time and it worked great for me!
I too love the idea of working and gambling side by side

I like gambling ofc.. But for the work part, Id usually forget about it most of the time xD
Well that is probably intended and thus the phone ring and work ambience

But still, i sometimes just miss it lmaoo. Tho this is all skill issue

Other than that, I still feel that the work stuff could have more to do.. Maybe more minigames? something like a game where u just pick out wrong spellings  in a report and submit or just some variety.. Writing jibberish for 5 secs got kinda old quickly :P

What i mean is the idea is good, but the execution work part of the game could be improved
It already has great stuff like the phone to alert you in case you forgot, the boss meter in order to keep it relevant
Just that it could use more stuff 

So ya, i DID have fun playing the game and even tho i complain about the work stuff, that dont mean it wasnt fun to manage both the sides, just that one of them could still be improved!

Also, i did read later that the phone ringing is supposed to be a ploy by the boss to catch the gambler xD
But i  would've almost missed it if i didnt read it outside the game
Tho i get its a jam and you probly didnt have enough time to add a lore section inside the game itself, but still, its better to have lore stuff in the game itself (tho it is true most people still skip text even if its in the game unless its labeled as controls or smthing xD) 

Speaking of the phone ringing.. The sound feels like what you'd hear when you call someone, not a telephone ringing (just a nitpick)

Other than that, I loved the almost doodle-y pixel art art style but the gambling tab not following the same style did kinda rub off the wrong way for me.. But that still does a job of making the 2 feel separate ig? Still would have preferred if it followd the same style

WOW!!! I’m so happy to get such a long reply on a post of mine, I really appreciate the feedback! 

Regarding the work segment, you’re absolutely right, I had a lot more plans on what I wanted to do with it, but ALL of the work segment ended up being completed during the last day + grace period of the jam so I had to kill a lot of planned features :(

The story and Casino art is another victim of this, originally I was gonna be working with someone else on art, so the casino UI was all meant to be placeholder, but since they got busy I ended up having to take up the other art alone and ran out of time to change it :p. Was hoping to pass it off as “it looks different cause it’s a casino!” But yea, it’s very obvious unfortunately. 

Fr tho, thank you so much for playing, I’m happy the premise was able to shine through in spite of the flaws, and thanks again for all the feedback!

Ohh man that mustve sucked..
Ive never had to deal with a teammate leaving but i cannot imagine how it must feel

Tho im still glad you managed to finish the thing with pretty good polish lol

Btw if they left mid-jam, didnt they still ask for any credit?
if so ig u could mention their involvement

But still.. good on you to finish it up anyways!
I do agree that the different artstyles are very noticible but again.. They do make the 2 tabs just a bit easy to differentiate :P
Like that difference does make them feel separate parts of the game if you know what i mean

Well anyways, i hope some of that feedback was useful, have a great day!