Well i see others tried an older build which didnt have the casino working
But fortunately, im on time and it worked great for me!
I too love the idea of working and gambling side by side
I like gambling ofc.. But for the work part, Id usually forget about it most of the time xD
Well that is probably intended and thus the phone ring and work ambience
But still, i sometimes just miss it lmaoo. Tho this is all skill issue
Other than that, I still feel that the work stuff could have more to do.. Maybe more minigames? something like a game where u just pick out wrong spellings in a report and submit or just some variety.. Writing jibberish for 5 secs got kinda old quickly :P
What i mean is the idea is good, but the execution work part of the game could be improved
It already has great stuff like the phone to alert you in case you forgot, the boss meter in order to keep it relevant
Just that it could use more stuff
So ya, i DID have fun playing the game and even tho i complain about the work stuff, that dont mean it wasnt fun to manage both the sides, just that one of them could still be improved!
Also, i did read later that the phone ringing is supposed to be a ploy by the boss to catch the gambler xD
But i would've almost missed it if i didnt read it outside the game
Tho i get its a jam and you probly didnt have enough time to add a lore section inside the game itself, but still, its better to have lore stuff in the game itself (tho it is true most people still skip text even if its in the game unless its labeled as controls or smthing xD)
Speaking of the phone ringing.. The sound feels like what you'd hear when you call someone, not a telephone ringing (just a nitpick)
Other than that, I loved the almost doodle-y pixel art art style but the gambling tab not following the same style did kinda rub off the wrong way for me.. But that still does a job of making the 2 feel separate ig? Still would have preferred if it followd the same style