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Very satisfying! Kinda low speed of the rotating sword though? Even with max meter. I like the enemy variety, and while the balancing of encounters is off the charts sometimes (like FULL AMMO encounter), it is a great time to play. You made sure each hit gives feedback, whether it's bullet time, splatter or variety sfx - I can appreciate that. What I would do is to save the encounters and make them a level selection so I can get back later one day instead of having to go through the same gauntlet again. I can see myself then having this game saved somewhere on my disk and booting it up from time to time. Overall this game deserves to be made fully commercial.