I'm really impressed with how the difficulty of the core game mechanics was implemented, both in that it required me to be specific with how I turned and that it allowed a little leeway if I accidentally went the wrong direction for a click or two. Everything worked really well together, and the clicking sound is really satisfying. The only thing I'd argue could be improved is the background music loop, if only because it's very short.
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Thank you! I appreciate that! I did not want it to be too difficult for players and wanted to give some grace because the mechanics can be confusion especially at later levels.
Music is definitely one of my weaker areas in terms of my development toolbox. I wanted things to come out more on the arcade side, but I think I leaned a bit too heavily into the repetition.
Regardless though, thank you for playing! I'll be making more updates after the ratings period has ended.