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Enjoyable game. though I don't see the point in multidirectional movement if you can only shoot in 4 directions (and the enemies can shoot in any direction). Would need some more balancing if you're gonna expand on this game because right now the game feels hard in the beginning with the enemies having collisions and swarming you, shooting in all 8 directions, and too easy towards the end when you've visited shops and got extra items. Boss fight is a little bland, game has nice visuals.

you there is definitely some balance changes that need to be done. The multidirectional move and 4 direction aiming was from the small snippets I saw of binding of Issac gameplay. Boss fights in future will have attack patterns and enemies won’t have physical collisions with the player (or coins). Thanks for the feedback!