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Jacob Gislason

298
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12
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A member registered Mar 18, 2024 · View creator page →

Creator of

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glad to hear you are enjoying it! Yeah it’s a super fun genre and good luck on your game!

Thanks for playing! Glad you enjoyed!

Thanks for playing! Yeah i didnt have a ton of time to balance and didnt have any playtesters (which is why the difficulties exist in the first place) so yeah I could see how that enemy might scale a little too fast (especially since nothing tells you its getting stronger). Also im a lot less sick now thanks! yeah ive tried to set up a randomized one and it was rough before so i thought id just try skip it this time lol

ah ok well im glad it worked in full screen at least! My best guess is just that a lot of the objects arent UI except for the health bar and the incoming damage text which i likely forgot to set their anchors and to have their scale not change with resolution.  I probably only tested in the fullscreen which is why I didnt notice my bad! Thanks for pointing that out ill make sure that doesnt happen in my future games!

oh interesting sorry to hear the viewport got messed up for you! I didn’t have a ton of time to test it either different monitors so I guess something went wrong there my bad! Ah well the biblical greed was meant to basically be a high risk high reward card since that pretty much what 3 rows of sunflowers is lol. Ok gotcha next time till have the cards spread out a bit more! Skipping cards was just an option if you wanted to avoid filling your deck up with too many cards (which is usually something you have to play around in other deck builders) probably since the game is so short it doesn’t become a useful mechanic. Thanks for playing! 

Thanks for playing and for the feedback! Glad you enjoyed!

There are a lot of great deckbuilding games! I would highly recommend Slay the Spire or Inscription! Glad you enjoyed and yes slay the spire is definitely better than my little game lol

Thanks for playing! Me too :)

Pretty fun game! I just wish there were some different upgrades that feel more unique since most of the time i just took increased max health

Thanks for playing! Glad to hear it was well paced I did my best to emulate slay the spire and wildfrost fight lengths so I'm luckily thats seems to have paid off!

Thanks for playing. Im glad you enjoyed!

I really liked the game! I just wish the cutscene could be skipped (replaying it every time you die is painful). I still enjoyed the gameplay though!

I really liked this one! Introduced a mechanic, had fun puzzles, and it was done. Just a simple short and sweet game! (also i threw that monkey into the pits so many times since they are so bouncy) OUG

Interesting game i didn't really understand how to play but i think a how to play section on your itch page would have fixed that issue

Thanks for playing! Glad to hear it wasnt too complicated. Yeah the event / non combat spaces are just cards you cant get anywhere else because i didnt have time for a shop or random events, ect. Ah yeah I reused one of my old Unity URP shader graphs for that scene which was likely not well made and was probably too resource intensive (i think i also used it a bit in the combat scene and the lose game scene). Yeah I need to find a system for adding symbols into text that would have def help with that! Thanks for the feedback!

Thanks for playing! Glad you enjoyed!

Yeah there's a lot you can do with the system! Games like wildfrost and inscription do it wonderfully which is what inspired me to make this game!

Thanks for playing! im glad you enjoyed! I tried my best not to make too many mechanics to avoid over complication! 

Glad you enjoyed!

Yup its inspired by both inscription and wildfrost! Thanks for playing! 

Thanks for playing! I'm glad to hear that! 

Thanks for playing! 

ah yeah that’s totally understandable especially for a 3 day game jam!

Thanks for playing! I did the best i could with my lack of art skills lol. I'll be sure to include that in my next card game thats a great idea!

Fun game! getting stuck in the floor and needing to reset was a bit annoying but aside from that it was fun!

Pretty fun game! it was tad unintuitive to control but it was a lot better once i got used to it!

That was a fun one! i didnt really need to stategize at all because the double jump just makes you be able to make any jump however i did enjoy the gameplay and visuals a lot!

ah ok gotcha a lot of those things were intentional but ill look into it and find better ways to handle those interactions! thanks for pointing that out!

Fun game! the overworld area was a bit floaty and takes a long time to turn but i really liked it still.  It was kinda weird falling out of a level a couple seconds then not being able to retry it for some reason. I did like having the allies but i kinda wish they would just auto attack enemies since I consistently forgot to swap back to follow so they werent just running into a wall earlier in the stage. Overall still a great time though!

Thanks for playing! Yeah the first time i tried making this type of game i did that but it was a little confusing to communicate to the player so i'll try my best to find some middle ground between the two! 

Thanks for playing! When was the card movement distracting? Im curious because thats the first ive heard of that so I'll do my best to avoid it in the future!

I liked the game but i dont really understand what i should be doing when. like i ususally just attack then when out of stamina i rest but i feel like i should be blocking sometimes? idk i really didnt understand the combat super well. It was still fun though

Pretty fun game! It was interesting trying to balance making the correct shape and while keeping elderly shapes that dont fit!

Pretty simple but fun game. I kinda just found it easiest not to swap and just let all the other characters die though. It didnt seem like there was much reason to swap characters

ah well thats unfortunate, but i still enjoyed it! 

Thanks for playing and im glad you enjoyed! Let me know if ya got any criticism so I can improve if you got time!

Fun game! the levels were a little long (maybe killing enemies faster could speed it up would fix that?) it was quite easy as well since as someone whos never played this type of game i got through it first try without really getting hit. Still super fun though! Oh and the art for the characters is stunning 

Thanks for playing! I was a bit worried about new player on-boarding so I'm glad to hear it went well for you!

ah that would make it a lot easier! i was playing on mouse and keyboard

really hard to control but still a super fun game!