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Jacob Gislason

287
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A member registered Mar 18, 2024 · View creator page →

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I really liked the game! I just wish the cutscene could be skipped (replaying it every time you die is painful). I still enjoyed the gameplay though!

I really liked this one! Introduced a mechanic, had fun puzzles, and it was done. Just a simple short and sweet game! (also i threw that monkey into the pits so many times since they are so bouncy) OUG

Interesting game i didn't really understand how to play but i think a how to play section on your itch page would have fixed that issue

Thanks for playing! Glad to hear it wasnt too complicated. Yeah the event / non combat spaces are just cards you cant get anywhere else because i didnt have time for a shop or random events, ect. Ah yeah I reused one of my old Unity URP shader graphs for that scene which was likely not well made and was probably too resource intensive (i think i also used it a bit in the combat scene and the lose game scene). Yeah I need to find a system for adding symbols into text that would have def help with that! Thanks for the feedback!

Thanks for playing! Glad you enjoyed!

Yeah there's a lot you can do with the system! Games like wildfrost and inscription do it wonderfully which is what inspired me to make this game!

Thanks for playing! im glad you enjoyed! I tried my best not to make too many mechanics to avoid over complication! 

Glad you enjoyed!

Yup its inspired by both inscription and wildfrost! Thanks for playing! 

Thanks for playing! I'm glad to hear that! 

Thanks for playing! 

ah yeah that’s totally understandable especially for a 3 day game jam!

Thanks for playing! I did the best i could with my lack of art skills lol. I'll be sure to include that in my next card game thats a great idea!

Fun game! getting stuck in the floor and needing to reset was a bit annoying but aside from that it was fun!

Pretty fun game! it was tad unintuitive to control but it was a lot better once i got used to it!

That was a fun one! i didnt really need to stategize at all because the double jump just makes you be able to make any jump however i did enjoy the gameplay and visuals a lot!

ah ok gotcha a lot of those things were intentional but ill look into it and find better ways to handle those interactions! thanks for pointing that out!

Fun game! the overworld area was a bit floaty and takes a long time to turn but i really liked it still.  It was kinda weird falling out of a level a couple seconds then not being able to retry it for some reason. I did like having the allies but i kinda wish they would just auto attack enemies since I consistently forgot to swap back to follow so they werent just running into a wall earlier in the stage. Overall still a great time though!

Thanks for playing! Yeah the first time i tried making this type of game i did that but it was a little confusing to communicate to the player so i'll try my best to find some middle ground between the two! 

Thanks for playing! When was the card movement distracting? Im curious because thats the first ive heard of that so I'll do my best to avoid it in the future!

I liked the game but i dont really understand what i should be doing when. like i ususally just attack then when out of stamina i rest but i feel like i should be blocking sometimes? idk i really didnt understand the combat super well. It was still fun though

Pretty fun game! It was interesting trying to balance making the correct shape and while keeping elderly shapes that dont fit!

Pretty simple but fun game. I kinda just found it easiest not to swap and just let all the other characters die though. It didnt seem like there was much reason to swap characters

ah well thats unfortunate, but i still enjoyed it! 

Thanks for playing and im glad you enjoyed! Let me know if ya got any criticism so I can improve if you got time!

Fun game! the levels were a little long (maybe killing enemies faster could speed it up would fix that?) it was quite easy as well since as someone whos never played this type of game i got through it first try without really getting hit. Still super fun though! Oh and the art for the characters is stunning 

Thanks for playing! I was a bit worried about new player on-boarding so I'm glad to hear it went well for you!

ah that would make it a lot easier! i was playing on mouse and keyboard

really hard to control but still a super fun game!

pretty fun! the combat was pretty good but it was kinda hard to remember what button did what and see when they were off cooldown. I still really liked it though!

Fun game! I ended up only using one of the attackers however because the other 2 never felt necessary and were kinda hard to swap between. There was also a couple times were i choose the wrong path and fail the level because i didnt know how to get where the arrow pointed. Aside from that is was really fun and I love the art style!

Good job getting it submitted lots of people didnt even get that far, but it wont left me setup the controls so i unfortunately cant play it. good luck in your next jam!

Pretty fun game! It was pretty tough to control both characters at the same time but it was doable but i wish the controls were less floaty (aka the players speed up and slow down faster)

Game worked for me and was pretty fun! I'm not really sure if the towers take damage or not but for the very simple game that it is its pretty good.

Fun game! I think having a shorter experience with improved art/visuals would have done wonders! 

Fun game! I really liked it but i wish there was a bit more too it! like a powerup from getting kills or something! Super fun for what it was thought! (loved the visuals because they where great)

Super fun game! After like 8 or so rounds the game just went straight to the menu so im not sure if i won or not? Pretty easy game i never really found it hard to survive but thats not necessarily a bad thing either. I had a good time!

Thanks! Yeah I may make a improved / revamped version next year!

I definitely will when i get the time!

Totally understandable especially for a 3 day jam!