Heya! Just some feedback since I feel gamejams are best for learning, but it's hard to learn without knowing what can be improved.
It's nice to have SFX for the jetpack (I've made the mistake of having no SFX in the past), but in this case I feel they are too loud, especially compared to the music.
I feel like the camera is against you in this game, too small to really see what's around you before you miss your objectives or slam into the obstacles, this adds to the challenge.
The game itself felt quite challenging, it's easy during development to get very good at your own game and lose sight of the level of challenge, especially for new players. There's nothing wrong with challenge, though, as it can increase replayability, but just as a data point it took me like 5 tries to finally get the three photos, then another couple of tries to get them and not miss the spaceship; a quick reset button might've been nice to quickly retry when one misses the chance to make challenging games more fun.
I noticed this was the first game published on this account, so if this is one of the first games you've worked on (and even if it isn't) I wanted to say that the concept is quite original and different from what others might do in their early games, the creativity is great, and I'm looking forward to what you do in the future!