As some people already said, the game definitely needs a tutorial or at least some explanation in the description. First couple runs I didn't even realize you can move - maybe I'm just dumb, buf for some reason I thought it's a defend-the-campsite type of game where you only aim and throw the potions. It could use some animations and sound effects or background music. The UI needs work, so does the sprite consistency - they look nice, but blend too much in some scenarios and stand out too much in other. Hard on the eyes. The game window could be bigger as well, for some reason I can't fullscreen this game and it's so tiny! Anyway the gameplay idea is very cool, but I still don't get where's the theme used. Congrats on finishing your first game jam!