It's... boring? There's a lot going on visually, but player input boils down to pressing a button when prompted. I half expected this to turn into a cookie clicker. The number-go-up dopamine hit kept me going for 10 minutes (much longer than I expected), but in the end this felt like something I'd find at a casino.
It's ironic that Juniper Dev asked people to stay away from gambling mechanics, yet there's an abundance of games that use all the classic slot machine addiction tricks.