This is cool! I really like the atmosphere and soundscape. I like the concept of making a gamble to please the gods. The instant nature of the kill is brutal and feeds into the dark vibe. My main point of feedback is that there seems to be no stakes in the choice between talking to NPCs or just killing them straight away. I had free reign to kill whoever I liked, and thus there wasn't much challenge to it. I really liked the medieval town and the camera perspective as well, it feels very unique. Great work!