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Props to you for shipping something so quickly after such a big setback! It's a simple idea made great with good level design and stylistic choice. I would perhaps like to see a version without a timer and more emphasis on precision planning your moves, cause it did feel like I was just trial-and-error spamming most of the time, but thats also just personal taste.

thanks for the feedback! i honestly wasn't too sure about the timer mech but added it regardless lol