the world honestly needs more 3d collectathons and this ABSOLUTELY delivers! i'm floored by the level of quality and care packed inside of this. i can't even imagine the amount of lost sleep it took to manifest a game as large as this given a short amount of time xd. the level design is incredible and really emphasizes the sense of scale relative to your cute little bug character. it also has a lot of fun secrets to find nestled within the cracks of each area. the visuals and audio just adds to the sense of wonder in this super neat world. i haven't played super kiwi 64 yet, but a lot of the game's presentation and design really felt like The Big Catch: Tacklebox, which is super high praise! the movement in the game is also really fun to just play around with and feels really nice! the level design really eases the player in feeling comfortable with the controls but doesn't hold back punches in terms of the harder sections in the game. the only big criticism i have with the game right now is that the camera clips through terrain, which made a few platforming sections hard to navigate since the camera would clip through a wall or object and sometimes the camera would be far enough to capture the front-faces of outside geometry from other objects which would completely obscure vision. the player could circumvent it by positioning the camera in a certain way, but it was a bit awkward to navigate with, especially during one of the brief tower climbing vertical sections near the final part of the game. other than that, this game rules! unfortunately wasn't able to completely suit up my guy, but still had a blast going through this. congrats on the submission!