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(+2)

Great concept and fits the jam theme perfectly! It was fun trying different tactics, and the UI telling us what mechanics did was done very well. 
I think what it mostly needs is some visual feedback telling us what we landed on even while in double speed so we know what tactics are working, as well as some player agency like knowing having slices that land more often and being able to move the slices around at will.

thanks for the feedback as the visual indicator was something I had in mind but ended up scrapping for the sake of time though it’s nice to hear the tooltip system (the description that appears when you hover over something) works well!