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Thanks for the feedback! If you're curious what it sounds like, this is one of our early prototypes where when you spun the record, it would crossfade to another track matching the audio rewind/fast forward:

I checked out your game as well, loved the mechanic of spinning a Rubik's cube to line up crystals and spawners! (all the while multitasking on playing an action roguelike at the same time haha)