The simple mechanic of rotating the space station combined with managing your resources and tower placement made for a wonderful experience. I also really like how the aesthetic complements the gameplay. Not only is the slow movement of the ship a way to force the player to think about when to move and when to stop, but the fact that the player is controlling a giant, unwieldy space station in a way prepared me for that kind of movement. A simple concept executed beautifully with amazing visuals. Good work!