insanely clever little puzzler. the mechanics are genuinely super well thought-out and the whole thing has great presentation. huge fan.
a better push tutorial would probably be useful, i had to check comments to figure out how to get past the one puzzle. forcing the player to push something out of the way first to get free would be a really easy way of teaching the mechanic before going further. currently, it's just "how the hell was i supposed to know you could do that??" kinda deal.
some faster movement could also help, the squid feels kinda sluggish at times.
fantastic entry overall tho.