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I really love the concept of rotating the whole room to progress with parkour levels. The concept is very unique and it really adheres to the theme. The visuals could be improved with a little bit of rendering. There's no audio unfortunately. Also, there's a bug where I fell of the map unexpectedly in the third room I think. If there's a visual or audio feedback for the rotation, it would really be good.

This game has a lot of potential and I would really like you to continue it. Overall, it's a great game. Congratulations!

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Thanks for checking out my game, Noromon!

Yes, I agree, the visuals do need an upgrade, I learned so much from this first gamejam experience and one of those big things is making sure targets are met. I ended designing and modeling all three levels in the span of 8 hours (out of the 5 day total I worked on this) as I had been so focused on the actual rotation mechanics and other game mechanic ideas.

I definitely plan to continue working on this project! I have a lot of ideas that could flesh out the whole rotation mechanic but I'm happy I was able to make this small slice work well enough.