I feel like a few things were lacking, there was a clear concept of you rotating your weapons around and attacking at the same time, but if was a simple rythm, as you rotate 4 rotations. And the enemies didn't pose much of a threat once you understood your attacks, like fire = projectile, wind = ram. I also felt that the audio needed more development, and some variations as it just got painful near the end. Serious rating, not too serious.