At first, I thought it was a sliding puzzle with some control over movement, so I got stuck at one of the earlier levels. Then I found that you can actually spam spinning, which instantly improved the experience. Navigating the levels without touching any walls was satisfying. Perhaps that can be a challenge for a later level. Movement with arrow keys takes some getting used to once the orientation shifts. Maybe you can use the up/down keys when the character is horizontal to keep the orientation of the movement static.