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The whip feels incredible. The jump is a bit sluggish in comparison and the player moves when the ship rotates. Overall I love the concept.

Yeah, I would have liked to have had the ship rotate quickly as opposed to instantly since everything being 90 degrees turned in a single frame can be kinda disorientating but the jam deadline was closing in before i figured out how to do that. definitely going to be working on this game in the future though