I have never seen a control scheme like this. Super interesting. I suck at it, but I think it' s such a unique/interesting idea. How was it for you by the end of development? Were you able to control it? I feel like if it was simplified a bit but still taking the tetris block approach, it could be more accessible? Also interesting how the shape you pick can affect what you can do. Really interesting. Great job!
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So, i started with EVERY icon in the command grid being randomized. That was... HARD, lol. At this point, I've played enough that the music is seared into my brain and I usually don't even need the cake fixing option at the end of any level. I find the easiest tetrominos to win are the T shaped ones. The hardest is the straight line for sure, with the square being a close second.