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I have never seen a control scheme like this. Super interesting. I suck at it, but I think it' s such a unique/interesting idea. How was it for you by the end of development? Were you able to control it? I feel like if it was simplified a bit but still taking the tetris block approach, it could be more accessible? Also interesting how the shape you pick can affect what you can do. Really interesting. Great job!

So, i started with EVERY icon in the command grid being randomized. That was... HARD, lol. At this point, I've played enough that the music is seared into my brain and I usually don't even need the cake fixing option at the end of any level. I find the easiest tetrominos to win are the T shaped ones. The hardest is the straight line for sure, with the square being a close second.