Cool work on especially the event triggered voice lines and the theme.
I wont lie, the spinning platforms are a bit frustrating to try and finesse with the way the jump works and the camera angle. I was able to make it work but with a lot of deaths
Thank you! I had a lot of fun with this. Making the narrator was especially fun, especially when I ended up rage-baiting myself many times during testing. I don't play many platformers myself, so I wasn't sure whether it was just me struggling or the design itself. I'd love to hear what changes you think would help improve the feel or readability of those aspects. I appreciate any feedback you have!