Yeah, I kinda wish I'd thought through the exact mechanics a bit more and done some napkin math around the how many slots vs. how far something would spin a bit better to make it more of a proper puzzle, but I think it turned out... Okay enough, anyway? But I had a half baked idea I liked well enough and was like "I'll figure out the finer mechanics when I get there", so... The manual spins were definitely a bit of a hacky fix, rather than a properly thought though feature.