I enjoy racing games so I love the premise here. There's an Arcade Machine game called "Black Emperor" which your game reminded me of. The unique controls of using your mouse to spin the steering wheel creates this subtle difficulty of trying to react quick enough to the bends without overshooting.
I think current state, the game feels a bit more foundational with the priority appearing to be raw mechanics. I'd love to see some kind of gimmick or aspect added on to the racing outside of just crossing through checkpoints but overall, pretty solid!