i haven't seen the story of the show this game was inspired by, but damn does this game sell its narrative extremely well. that feeling of claustraphobia and monotany while performaning mundane tasks in an enclosed space is really felt in the game, especially with the tactile nature of how the player interfaces with the mechanics (ie. interacting with the phone dial, grabbing and throwing objects one by one, etc). super cool aesthetic too that further adds to its eerie atmosphere. however, the effect that plays when you're losing money was unfortunately really nausesating personally and it made feel pretty dizzy everytime it happened :(. though i ultimately pushed through because i invested in how things would progress and it was worth it! congrats on the submission!