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pretty decent concept, there's definitely room for something bigger. I think only having one health was a little too harsh, and after the first time I had a decent run I didn't really feel like there was much more to do. it's very polished in terms of gameplay and how things work, but just more replayability and more creative things to do would go a long way. good job for a first project though!

thank you! thank you for the feedback!

yeah i agree, i think on my next project it would be good to add a progression system out of the level itself.  i don't necessarily know how to code that but i can figure it out with enough willpower i think! 

i also agree that one health was probably too little lol, i added that system solely to go with the modifier system but that's not really how game design works. my systems should work with every part of the game, i think.