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Very charming and ambitious. This seems to have the bones of something really fun, but the high input sensitivity makes it extremely difficult to keep attacking after spinning past someone. That along with the fact that you die so quickly can make the game pretty difficult to play for more than a few seconds. I hope you decide to iterate upon and refine the mechanics further, because Id be excited to come back to it.

Thanks a lot! We definitely could have benefited from more play testing.

Yeah, its a ton more work than expected. So much to do in a week. Lessons learned.