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(+1)

VERY JUICY. Love love love the style and I can imagine that if you put some serious time into a longer-term project you could make something really special. I do wish however in this game you focused a bit more time into how it feels to fight the enemies. They're too unforgiving and that makes me not want to fight them, instead I run and spam click from a distance, which isn't conducive to a game of this genre. I want to get up close and personal with these enemies and feel super powerful doing so, but with the immediate death (which I don't mind on its own) I'm too scared try anything all that fun.

That being said, really solid execution other than that and I hope you make more like this.

(+1)

Thank you so much for the feedback. Yes, I have been told that the player being one-hit is unforgiving, but I have tried to balance that by allowing the player to get an extra life through wave effects; but your concern is still valid. And don't worry, I'm not done with this project yet. Keep checking once in a while and hopefully you'll be greeted with a better and improved version of the game.

(+1)

I WILL be checking back in on this game after the Game Jam, and also any future projects of yours. I'm excited about what you do next :D