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I had a great time playing this game! Very original concept, it took me a few tries to understand that you should rush to the chests and open them before a key breaks that you need, and having to dive in there as fast as possible and not take too much damage while you open the chest trying to still out-maneuver the baddies. Then fighting the boss I was just running circles shooting arrows until my down key broke and I got stuck in the corner just barely losing the fight. I popped off a little when I finally beat the game :) so much fun!

Some small suggestions would be room diversity (as in, right now the "right" key is the only crucial one, making dungeons with a more interesting layout could definitely spice things up) and perhaps more enemies you need to use a bow for (except the boss). Great game overall! Definitely my favorite out of the jam so far.

Thank you! Rushing the chests is indeed one of the best strategies. Personally I try to kill all the enemies first, but then I have to rely on luck to not break my right and pickup key, so that's not really a good strategy. The boss needed some refinement I think, but I'm glad you liked it!

The second part is definitely true. At first I wanted to make the exit at a random side, but I didn't have time for that. I also wanted to add some random pre-made room structures, but I thought that that would take too long, so I just randomly placed some rocks instead :).

Thanks for playing! (And actually playing long enough to find all the content!)