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(+1)

This was a very serious game! I agree with the difficulty parts though some of the jumps were very precise and with the delay between click and launch (which by itself was fine) things got a bit rough. Other than making the jumps more forgiving maybe being able to swap spin orientation could help? and having different colour orbs for different speeds so you know what you're getting yourself into. But the egg family is back together, a fun idea :)