I really like the concept of making watches! I haven't really heard of a "watch-making game," so I think it could fill a really cool niche. The audio is also very satisfying and fits the theme. I think this just needed more time. The gameplay does boil down to clicking and dragging pieces to the same place. I didn't need to click and drag to a specific area, just the general watch area. There is also no sense of challenge or a way to lose, which makes the gameplay repetitive in the end. I think the concept is super awesome and has a lot of potential to be a satisfying game, the gameplay just needs more fleshing out.
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Really thanks for your feedback, yes my agenda was to introduce a new game in this genre and as the watch spins we win. i also want to make this game a little challenging, because of the time constraint and my busy life schedule i was not able to add more to this prototype but i am sure i will add much to this game later this jam and also start creating content.