Pretty neat mix of roguelike + resource management (reminded me a bit of Reigns)! Being able to see the upcoming cards and plan out a route adds a decent amount of strategy and depth!
Feels like I wasn’t really able to get too many rings in my playthroughs, which is unfortunate since those are what could really add a lot more replayability by making each run feel more unique.. Perhaps it would be nice to make the items a bit cheaper or to have chests with guaranteed drops every 20-30 levels?
Overall nice work on this! The music and art all fit together really well