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Overall fun, and it got very chaotic at the end with so many enemies. As more and more enemies came, the spinner got more and more shaky, which to me was very distracting. The random upgrades on the stationary turret was a fun concept, but I think the game would have benefitted from making different, harder enemies as time went on instead of just more and more. I liked the neon aesthetic of the game board, but it was covered up by the spinner the entire time I played, and I felt the UI of the spinner + upgrade selection buttons could have been refined to match the neon of the game board a bit better. I also think that spins should be more expensive over time, since after a little bit I just had so much money that it felt like it didn't matter, especially since it didn't seem like the total money at the end factored into the score.

Thanks for the feedback and im glad you enjoyed it!!! I knew the ui was terrible but time ran out :(

I can still update the ui...

could you please check my game out again i updated it