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Great visuals and theme. I was initially avoiding the spinning slots cus I thought that would kill you but once I figured out you could use them to get to the gems it got a lot more interesting.

(+1)

Thank you so much!

Yeah, I feel like I underdid the How to Play section (an improvement from my last game jam submission, but I'm still not there yet) as this game has a lot of mechanical depth that it fails to explain. This includes:

- You can stand in a slot when it spins to move in its direction

- The color of a slot's countdown (red or green) determines the direction in which it will spin

- Gems heal you 30 health in addition to the 30 points they give

- The type of enemy that spawns is determined by color of the slot side is spawns on

- Different enemy types have different stats

as well as a bunch of other minor details.