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(+2)

First of all, the art for a 1 week game jam is INSANE. Everything looks so good and the tileset with the character looks nice.

The gameplay is quite nice, I like the spinning idea though I am quite bad at platformers like this (Silksong hunter's march those who know) So I only got to the jump pad thingies.

The one gripe I have with the spinning mechanic is that the direction seems incosisten? one time im spinning in one direction and another I am spinning in other direction. I think it would make sense to only spin in one direction( counter clockwise), since the level seems to go always to the right side? idk that's my thoughts.

Overall a realy nice game I enjoyed it :)

Thanksss. Having several rotation directions is definitely necessary, both for level design and for the general feel. And btw I have a very long logic tree for picking a direction based on velocity, relative position, and your sprite facing, so it isn't random :>