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Uh oh. Thanks for the heads up! Unfortunately I did most of my testing in the PC version of the game and not as much in the HTML5 version. Perhaps when the rating period is over I'll be able to fix that and perhaps include a download link for an EXE which might not be subject to the same error. Apparently audio is just generally buggy in GameMaker Studio's HTML5 builds.

Not a big deal, for the most time it works as intended!