Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

first of all respect for your first game and effort ! Visuals: definitly selfmade and with the look of 5-year old toddler XD they are consistent but definitly not easy for the eyes. everything that was drawn was understandable tough which is good ! just draw more and you will improve in no time ! next Creativity & Theme: well the theme is spin to win and i sadly didnt see it, maybe the character sitting on the spinning chair ? XD the creativity is nice tough, you made a main goal and divided reaching it into minigames. each mini game tries being different which is good. next Audio: as i recall correctly from playtesting, you have the pc sound effects and not a lot of other stuff, fits the work space i would say lol. but seriously ? add more soundeffects. you can make a boring game be fun with sound ! next Seriousness: you took it serious ! and thats important. you tried hard and the next step if you keep making games is to gather infos and learn what youd like to improve ! reflect on your own game and think ? what can i do better ? what interests me ? where are my strengths ? and then you will quickly become a very very VERY serious game developer ! Enjoyment: the game has heart but its small and the gameplay loop is definitly there. but i dont like minigames at all lol and i think you just need more training, more trying out, more how do i make this feel good and satisfying ? a game usually has a intention, horror tries to scare you and make a spooky ambience, multiplayer makes you connect and test your skills against others, story games try to touch your heart and give you a emotional story. figure out what you wanna do with a game and then try to make it (those were examples make something simple but with intention XD a game with a score system is already good intention !) overall i give you a 3/10.