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(1 edit) (+1)

Nice art style and an interesting mix of minigames. I like the mouth/teeth level design. Definitely think the spinning click-and-drag minigames are much too difficult, very small targets and feels very random if I manage to grab anything.

I did have that feeling right as I was about to turn it in, but the physics broke near the end so the items would just sit at the bottom of the wheel... it was either no physics or too much physics haha. I will aim for a sweet spot in between when I make changes to the game thanks for the feedback :)