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Honestly, like a hard 2/10. the game feels bad to play, doesn't control well, platforms either are too far, have one way collision so you can hit your head on it but then phase through it, or just make you fall off, so for a game that's supposed to be a platformer, it fails at it. Also, either it's built-in or by accident but the motion blur is way too harsh and makes this game abysmal to stare at for too long. The page also describes this "weird unknown world" or something and when you actually play the game, it just feels like you're in a sandbox that has all the assets floating around everywhere. Next time, make the game work, and make it fun instead of spending however much time was spent on the backstory and world building that isn't even present.

(+2)

Thank you very much for taking the time to write a review. To be honest, we know there’s still a lot of work to be done on the game, whether it’s the gameplay feel, collisions, art direction or on-screen fluidity. So I agree with you. 

As for the description of the world, it’s simply to provide a foundation for the game’s future development. This is just a very rough sketch that we put together in a very short space of time; we intend to improve all of this, and your feedback will be a great help to us in this process. Thank you again, and please do give the game another go when the next update is released and let us know your thoughts.