Very adorable art style! Besides the main mechanic of the mouse spinning to dirty up the doggo, it wasn't really obvious at first glance thematically so I almost questioned if this was related to the game jam. As simple as the instructions were on that screen too, I think a timer on it is a bit unnecessary as I felt like that screen went away too fast before I could register what was going on. The stealth mechanic was well done and I got one dirty doggo with ending C. Great work!
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The timer is a leftover as initially we couldn't skip the instruction (also it was initially the screen "how to play" that was shown instead, but we found that the quantity of text was a bit overwhelming and repulsive, so we replaced it with the current screen that echoes the seriousness)
Thank you for playing our game