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Great game all around given the time constraints. Presentation wise this is fantastic, very clear explanation of how to play plus visual cues. My only critique is that switching from right mouse to left mouse when the hammer is flung feels off, I kept expecting the hammer to just latch to the wall. Maybe making it so that the hammer automatically attaches to walls, but left click drags the player towards the hammer would feel better?

Hey Helperguy, I think what you described might be what we currently have? If you throw the hammer into the wall (once fully charged/in range of hitting a wall) it should slam into the wall and you have like half a second to click to pull you towards the hammer. You can kinda click and hold before as it reaches so it feels better and makes it easier.  Also you could go the pause settings menu and switch the left and right click if that feels better. If any of those helps let us know and if I am misunderstanding this also let me know lol.

OH!!! yeap that explains it, I was just basically detaching myself early.