Played the mission 5 times but haven't managed to beat the QF-18 yet.
Difficulty is a lot easier with flares and for me it is just right level of easy. If the enemy maneuver more it'll be more difficult, they feel kind of tame SOMETIMES. Last version first flight of F-14 were pretty difficult to shoot because they maneuver at lower speed?
QF-18, I'll wait for others opinion but in my 3 times facing them they have a ghost missile behavior. Twice I had the last QF-18 in front of me and I'm pretty sure he wasn't facing me but I still get missile warning. Missile warning start after I just decoyed one with flare and got him on my screen and in his rear aspect, the missile hit me just about when my crosshair was trailing him and he's almost facing me. I'll have to watch for that next time to get more detailed report, It felt like the missile was launched on me on the merge by 2nd plane but there's only 1 left, unless QF-18 had off-bore locking capability.
There's a bug, with weapon selection as 1. STD 2.MLAA 3.SAA when 2 ran out and I still have 3 I wasn't able to cycle to 3 but cycling back to 1 is fine. Switching using keyboard still works.
Flares I think are a little slow especially when facing QF-18.
Pre stall shake still isn't very noticeable, I like the level of shaking when plane fly through an explosion.
I found it hard to tell when STD or MLAA is selected there's isn't a HUD cue unlike SAA.
Maybe have the selected weapon ring in red? But I'd be happier if weapons selected
is displayed at the corner of the altitude bar somewhere closer to center of screen. The whole bottom right of the screen is pretty cluttered. Some icons doesn't need to be as big and better spacing might help differentiate between info.
Still having a little issue with next target when current is destroyed. Same as before, targeting enemy further away and even more often not targeting anything despite having an enemy nearby.
What does everyone else think of having the camera tile a little towards the selected target when it's off screen? Would it cause motion sickness or should ti be a camera option is gameplay?