Just wanted to comment on a few things I liked about this game:
- The animation of the guy spinning the helicopter with his hand is really cool I thought it was quite funny
- The mechanism to spin the wheel to make the helicopter go up is done really well. I played a similar style game where you didn't have the option to slow down the propeller to make your character go back down so the fact this game lets you do that makes it feel really nice.
- The wall coming in from the left gives you some sense of urgency to get going I like that
Some things I'd change:
- Adding a description to explain the controls would be nice because it took me a minute or two to figure out how to get going
- I would not let the helicopter fly off screen because you can just max the spin and beat the level. A collider up there to prevent that would be cool
- The collisions with the rockets appear broken, without a description I can only assume you are meant to avoid them but I could be wrong
- Maybe the wall could be faster and you could add a tilt mechanic (tilt forward to go faster tilt back to slow down) this would make the helicopter controls feel better and you could then speed up the wall so its always in your line of sight adding to the tension.
despite this game being in an unfinished state I enjoyed figuring it out. Good Job!