I like how the game find several way to use the sword! It’s pretty creative, and the level-design offer some nice variety. I wish the sword would deal damage when it’s retrieved though, but the combat it’s still a bit enjoyable.
The lava is very punishing though! I lost by accident on the 5th level, and doing the whole game all over again wasn’t really enjoyable. Especially since I eventually got soft-lock at 4 (was missing a coin somehow for the chest, and couldn’t go down further). The boss seems fun though, so it’s too bad! I think the pacing could be enhanced, playing it a second time made me realize that it was kinda slow.
But it’s still achieved to be pleasant on the first time discovery, thanks to its creativity. Congrats for making it!