Overall a really creative idea and implementation! The character models on the wheel were easy to read and play around while trying to lead shots around them. Like others are saying I think some feedback SFX (successful knife hit, viewers increasing, money increasing, etc.) would go a long way for not only keeping the player engaged but helping them understand what was a bad/decent/great knife throw. Overall though good stuff!
Viewing post in The KNIFE Game jam comments
Hi! Thanks for the feedback and for giving the game a try. Yes, SFX! We will add more of those and give it an overhaul. I will say, the successful knife hit sound, and the viewer and money increase sounds are all in there. It's bugged out right now, so none play >.< . We're looking into it right now. Regardless, appreciate you giving it a try and for giving our game a comment.
- S.