Wow this is a really neat concept. It took me a second to fully understand, and a dedicated tutorial section where the player can try and capture a single bug (and save others? I'm still not sure on how to do that) would help there. Ultimately the game-play loop is strong enough to stand on its own tho and with time I was able to understand the basic concepts. The more unfortunate part was the aspect ratio, which showed up a bit to small on my screen, so the finer details of the interesting art were a big lost, and some of the words in the opening screen were hard to make out.