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This is a fun little time trial game - the aesthetic is definitely on point, especially with the toy car track sorta feel. Echoing the other commenter though, the lack of any audio/music definitely kills the vibe. Even just having some basic engine noises, or UI buttons and sounds, might go a long way to help polish the feel.

The art direction is pretty neat, and the concept of having to wind up your car is also a pretty cool one too. Just pray you don't get stuck facing the wrong way - it's incredibly awkward to reorient and it feels like the car actively fights against you to do so.

(+1)

Hi there,

About sounds and music, we unfortunately got quite burnt out and ran out of time! However, I just uploaded a build that has one music track, it currently plays the same song on each level, but it's something! As well as some basic UI sounds. Hopefully, I will be adding more music and sounds eventually, and hope you enjoy!

- Lily

I feel that - the last hurdle is always the worst.

I'll have to check that out with the new build!