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(+1)

Ahh, i was sure i would not be the only one being inspired by her outfit :D 

However, you matched it much better to the theme then i did :D

Very nice game, super interesting mechanics, combining the different movements is 

very engaging and fun! Bravo!

If you are working on this further down the line, you could try zooming out a bit? It felt a bit constricted, i had trouble planing my landing for example because the floor is visible too late when you wall. Also, you could offer Settings for custom control options, since the movement is quite complex, player would probably enjoy mapping the keys to their liking...

Ya lol, I wanted my game to be very serious with the outfit. If there was one thing I would change about my game I would probably make the camera go ahead of the player rather than lag behind. And I was very close to adding a custom control option, but never got around to adding it.  Thanks for playing the game and for the useful reply