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(5 edits) (+1)

Glad you liked it!

Fair point on the spin — it’s there as an extra layer on top of the memory test: it disrupts your spatial memory of where things were, so it adds friction once you’ve got the layout down. That bites hardest when you start with zero stars pre-revealed, since you’ve got nothing anchoring your view. It is not “necessary” — the puzzle would still be there without it — but to me, it’s a meaningful and unusual challenge, and I would have it there even with no theme in mind.

On the reveal count: fewer stars shown at the start raises your potential ending balance, so it’s a deliberate risk/reward lever for players chasing a higher ceiling.

Thanks for playing!