Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

I rly liked the art for the upgrades and they’re also all quite interesting from what ive seen! Butttt sadly I didnt rly love the Feel of the game, it was… fine But way to slow and the special effects on trying to do whip attacks felt like they made the game feel finickier to control and hurt the pacing I also think the game had a bit too much time between upgrades and it felt like a chore to get through a wave of enemies, and I also didn’t know how Much any upgrade would do, so it didnt rly feel like I was getting that much stronger It felt like I was playing the exact same stratergy the same way against the same enemies both at the start and end of the run

All that said though, there is fun to be had with the spinning and the Thud every couple seconds dealing big aoe damage And if it was more polished the whip attack could feel really cool!

But as is I sadly think it just didn’t have enough time, which is a shame Still a nice showcase of some fun ideas like a more controlled vampire surivors main attack and having every kill heal you led to some pretty fun scenarios dancing around the enemies to pick up their juice bits

Oh and I also had a bug a couple times I think where for the first round the game played Very Very Very slowly and I just didnt know what or why, which was frustrating

All in all still a full functional vampire survivors like with some cool ideas and really nice art!

Thanks for your feedback! Yea our primary concern was of course time... But really thanks for playing it! We appreciate it!