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Hi!  Thanks for the excellent feedback, very constructive and useful. Don't really disagree.  I think it got a bit overambitious for the time I managed to find during the Jam in the end and suffered in the ways you're picking up on. It was my first Godot game so maybe a simpler game with a less unique custom UI would have saved a lot of time. I think I thought the UI would keep it simple just being key presses then got a bit carried away and the low res was a challenge that I probably would have been wiser to avoid. Thank you so very much for the feedback!